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Wogoat

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Wogoat

Age/Gender: 25, Male
Location: Phoenix, AZ
Job: other

yo

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Sign-Up Date:
1/7/04

Level: 3
Aura: Neutral

Rank: Civilian
Blams: 11
Saves: 15
Rank #: 90,464

Whistle Status: Normal

Exp. Points: 50 / 100
Exp. Rank #: 256,160
Voting Pow.: 2.82 votes

BBS Posts: 12 (0.01 per day)
Flash Reviews: 9
Music Reviews: 0
Trophies: 27
Stickers: 0

Latest Flash Reviews

9 Reviews | 2 w/ Responses

Score: 6
Ann Coulter: Brainless

"Nothing special"

date: June 17, 2006

Unfortunatley the funny parts of this are all lifted directly from an interview with Ann Coulter regarding her book that was on, I believe, CNN.

As far as comedy there's really nothing here other than what I've already seen, granted Ann is frequently funny without intent due to her bizzare logic and lack of self-awareness, but in a cartoon like this I expect to see more than having the actual interviewer replaced by a talking taco and some gratuitous wish-fulfillment violence.

Nice recording quality on the sound, though.

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Score: 7
Mario's Jump In (HR)

"unnecessary dialogue"

date: July 29, 2005

nicely done, but the vast majority of the dialogue baloons were completley unnecessary and just served to break the flow of the movie.
Especially with the last one, you could've removed the dialogue "Thank god I had this with me" completley and it still would've been very clear what's going on.

Otherwise good work.

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Score: 8
Metal Gear Crisis 1.1

"Good work"

date: March 25, 2005

Well, first off a couple of the voice actors need pop screens. Although the acting itself is very nice.
Anyway, I enjoyed the cartoon, the script was cute and the graphics were nice. I think there's a few too many of LF's stock jokes thrown in to fill up space, but overall it works.
My main complaint is frequently the animation direction is a bit confusing. During the montage of Snake shoving guards into the locker especially, it was just a bit difficult to tell what he was doing until after he did it. Lip-synch was spotty, but we all know what a nightmare that can be, at least you didn't use a generic mouth loop (which I am guilty of on occasion). Also Snake's walk didn't look beleiveable, his torso was too rigid and didn't even bob up and down at all.
But the parts that are referencing the visual direction of the MGS games were done rather well. The animation skill is certainly there, (and I loved the title sequence) just needs a bit of fine-tuning, keep at it!
I look forward to the rest of the series, with a few minor improvements it could be another classic.

Author's Response:

yeah i knew someone would notice the walking but, thanks for the advice i shall take it on board for the seqeul

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